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	<title>Gameworking</title>
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	<description>Thoughts on convergence of gaming and social networking</description>
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		<title>Gameworking</title>
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		<title>A Trip Through Northern California</title>
		<link>http://gameworking.wordpress.com/2008/10/22/a-trip-through-northern-california/</link>
		<comments>http://gameworking.wordpress.com/2008/10/22/a-trip-through-northern-california/#comments</comments>
		<pubDate>Wed, 22 Oct 2008 11:47:11 +0000</pubDate>
		<dc:creator>mpk08540</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://gameworking.wordpress.com/?p=4</guid>
		<description><![CDATA[My friend Carla Olson and I started our trip in the beautiful city of San Francisco. If you have never visited this city, we recommend taking some time to explore before you head off on your journey. Some of the many famous points to visit in San Francisco would be the Fisherman&#8221;s Wharf, Ghirardelli Square, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gameworking.wordpress.com&amp;blog=2386623&amp;post=4&amp;subd=gameworking&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>My friend Carla Olson<a href="http://gameworking.files.wordpress.com/2008/10/favicon.png"><img class="alignnone size-full wp-image-5" title="favicon" src="http://gameworking.files.wordpress.com/2008/10/favicon.png?w=510" alt=""   /></a> and I started our trip in the beautiful city of San Francisco. If you have never visited this city, we recommend taking some time to explore before you head off on your journey. Some of the many famous points to visit in San Francisco would be the Fisherman&#8221;s Wharf, Ghirardelli Square, Chinatown and the San Francisco Museum of Modern Art.  Once you have taken some time to visit San Francisco, it is time to start your road trip by heading to Muir Woods National Monument.</p>
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		<title>Convergence of gaming and social networking.  What’s the big deal?</title>
		<link>http://gameworking.wordpress.com/2008/01/01/convergence-of-gaming-and-social-networking-what%e2%80%99s-the-big-deal/</link>
		<comments>http://gameworking.wordpress.com/2008/01/01/convergence-of-gaming-and-social-networking-what%e2%80%99s-the-big-deal/#comments</comments>
		<pubDate>Tue, 01 Jan 2008 14:46:15 +0000</pubDate>
		<dc:creator>mpk08540</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gameworking]]></category>
		<category><![CDATA[social games]]></category>
		<category><![CDATA[social networking]]></category>

		<guid isPermaLink="false">http://gameworking.wordpress.com/2008/01/01/convergence-of-gaming-and-social-networking-what%e2%80%99s-the-big-deal/</guid>
		<description><![CDATA[My first resolution for the New Year is to start a blog on convergence of gaming and social networking. I’d like to call it gameworing. This area has been in the spotlight for the past few months, and deservedly so. As an illustration, 11% of all Facebook applications are games, which is the third largest [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gameworking.wordpress.com&amp;blog=2386623&amp;post=3&amp;subd=gameworking&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal">My first resolution for the New Year is to start a blog on convergence of gaming and social networking.<span>  </span>I’d like to call it gameworing.<span>  </span>This area has been in the spotlight for the past few months, and deservedly so.<span>  </span>As an illustration, 11% of all Facebook applications are games, which is the third largest application category on Facebook, behind “Just for Fun” and Sports.<span>  </span>Not to mention that many of the “Just for Fun” apps are quasi-games.</p>
<p class="MsoNormal">So what’s the big deal about gameworking?</p>
<p class="MsoNormal">1.  It’s      huge.<span>  </span><a href="http://lsvp.wordpress.com/2007/12/12/games-20-bringing-games-to-non-gamers/" target="_blank">Everyone      is an instant gameworker</a>.<span>  </span>You      don’t need to spend much time learning a new set of rules and practicing a      game, before you become proficient at it.<span>       </span>So the learning curve is almost flat.<span>  </span>And the barrier to fun is extremely      low.<span> </span></p>
<p class="MsoNormal">2.  It’s      pervasive.<span>  </span>Social games are viral,      because they are focused on friends and fun.<span>  </span>They are not as addictive as MMOGs, but      are a much better proxy for social interaction we all need.<span>  </span>Low-level intensity at a constant pace      is key.</p>
<p class="MsoNormal"><span>3.  </span>It’s      nascent and will grow in the years to come.<span>  </span>Social networking has accelerated social      games over the Internet.<span>  </span>Think      about how social games work in the real world: before you start playing a      game, you get together with your friends at the same place.<span>  </span>A social network does that automatically      for you.<span>  </span>So, you’ve removed the      first barrier.<span>  </span>All you need now is      to ask your friends to play a game with you.<span>  </span>And there is a plenty of friends to      choose from.</p>
<p class="MsoNormal"><span></span><span style="font-size:12pt;font-family:'Times New Roman';">Why will gameworing become even more pervasive in the future?<span>  </span>It has to do with how our global lives evolve.<span>  </span>Our attention span is becoming spottier than ever, we travel more and live more global lives, and we like keeping in touch with old friends.<span>  </span>And isn’t there a better way to keep in touch than do something social and fun?<span>         </span><span>    </span><span> </span><span><br />
</span></span></p>
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